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Embrace the Weirdness: Negotiating Values Inscribed into Music Technology
Computer Music Journal Pub Date : 2022-10-06 , DOI: 10.1162/comj_a_00610
Giacomo Lepri 1 , Andrew McPherson 2
Affiliation  

This article explores the ways specific hardware and software technologies influence the design of musical instruments. We present the outcomes of a compositional game in which music technologists created simple instruments using common sensors and the Pure Data programming language. We identify a clustering of stylistic approaches and design patterns, and we discuss these findings in light of the interactions suggested by the materials provided, as well as makers' technomusical backgrounds. We propose that the design of digital instruments entails a situated negotiation between designer and tools, wherein musicians react to suggestions offered by technology based on their previous experience. Likewise, digital tools themselves may have been designed through a similar situated negotiation, producing a recursive process through which musical values are transferred from the workbench to the instrument. Instead of searching for ostensibly neutral and all-powerful technologies, we might instead embrace and even emphasize the embedded values of our tools, acknowledging their influence on the design of new musical artifacts.

中文翻译:

拥抱怪异:协商融入音乐技术的价值观

本文探讨了特定硬件和软件技术影响乐器设计的方式。我们展示了作曲游戏的结果,其中音乐技术人员使用通用传感器和纯数据编程语言创建了简单的乐器。我们确定了一组风格方法和设计模式,并根据所提供材料所暗示的相互作用以及制造商的技术音乐背景来讨论这些发现。我们建议数字乐器的设计需要设计师和工具之间的情境协商,其中音乐家根据他们以前的经验对技术提供的建议做出反应。同样,数字工具本身可能是通过类似的情境谈判设计的,产生一个递归过程,音乐价值通过该过程从工作台转移到乐器。与其寻找表面上中立和全能的技术,我们可能会接受甚至强调我们工具的嵌入价值,承认它们对新音乐制品设计的影响。
更新日期:2022-10-06
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