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A logic-based event controller for means-end reasoning in simulation environments
SIMULATION ( IF 1.6 ) Pub Date : 2023-03-24 , DOI: 10.1177/00375497231157384
Audun Stolpe 1 , Ivar Rummelhoff 1 , Jo Erskine Hannay 2
Affiliation  

Simulation games are designed to cultivate expertise and rehearse particular skill sets. To yield longitudinal effects, sequences of events must be crafted to yield intended learning outcomes, some...

中文翻译:

基于逻辑的事件控制器,用于模拟环境中的手段-目的推理

模拟游戏旨在培养专业知识和练习特定技能。为了产生纵向效应,必须精心设计事件序列以产生预期的学习成果,一些......
更新日期:2023-03-28
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