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A Pilot Study of a Game-Based Cognitive Training Intervention for Public Senior Housing Residents in South Korea
Journal of Technology in Human Services Pub Date : 2023-07-18 , DOI: 10.1080/15228835.2023.2237084
Min Jung Kim 1 , Jung-won Lim 1 , Hwa-Ok Hannah Park 1
Affiliation  

Abstract

The current study investigated the effects of a game-based intervention on cognitive function and mood for older adults in South Korea. In a nonrandomized controlled, pretest-posttest study, sixteen older adults were allocated to an intervention or control group. The intervention group received the 10-week cognitive training using Happy Table. The game-based cognitive training intervention significantly improved cognitive function and memory loss, whereas the control group maintained a similar level of impairment. However, there were no significant changes in anxiety and depression for both groups. The implementation of game-based intervention may be promising for improving cognitive abilities for older adults.



中文翻译:

韩国公共老年住房居民基于游戏的认知训练干预试点研究

摘要

目前的研究调查了基于游戏的干预对韩国老年人认知功能和情绪的影响。在一项非随机对照、前测后测研究中,16 名老年人被分配到干预组或对照组。干预组使用Happy Table进行为期10周的认知训练。基于游戏的认知训练干预显着改善了认知功能和记忆丧失,而对照组则维持了类似的损伤水平。然而,两组的焦虑和抑郁没有显着变化。实施基于游戏的干预可能有望提高老年人的认知能力。

更新日期:2023-07-18
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