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Effects of incorporating a two-tier assessment-based guiding mechanism into contextual games on students’ learning achievement and behaviors in horticultural education
Interactive Learning Environments ( IF 4.965 ) Pub Date : 2023-12-21 , DOI: 10.1080/10494820.2023.2294754
Gwo-Jen Hwang, An-Chi Lin, Shao-Chen Chang

Digital games have been used in various disciplines to enhance students’ learning interest and effectiveness through the gaming contexts. However, most of the digital educational games use multiple...

中文翻译:

情境游戏中纳入基于两级评估的引导机制对学生园艺教育学习成绩和行为的影响

数字游戏已应用于各个学科,通过游戏环境提高学生的学习兴趣和效率。然而,大多数数字教育游戏都使用多种...
更新日期:2023-12-21
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