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When is Human–Robot Joint Agency Effective? The Case of Cooperative Reaction Games
International Journal of Social Robotics ( IF 4.7 ) Pub Date : 2024-01-06 , DOI: 10.1007/s12369-023-01089-8
Artem S. Yashin , Anastasiya N. Stolyarova , Eugeni V. Melnichuk , Nikita A. Arinkin , Anna A. Zinina , Darisy G. Zhao , Artemiy A. Kotov

Here, using a cooperative reaction game, we compared human interaction with an anthropomorphic robot and a computer program. The assistant (either the robot or the program) took over half of the tasks that the participant faced in the game. In half of the game sessions, the assistant reacted slowly, and in the other half, it reacted faster than naive participants. Together with the fast-paced robot, participants scored significantly more points, than with the fast-paced program. This difference was made by the players, as there was no difference in performance between the robot and the program. In addition, human reaction time varied with the pace of the robot, but not the program. We believe that the participants played better with the robot and adopted its pace because they perceived it as a real co-agent. According to the survey, the participants preferred to play with the robot. Together, these results suggest promising prospects for joint human–robot agency and the use of anthropomorphic robots.



中文翻译:

人机联合机构什么时候有效?合作反应游戏案例

在这里,我们使用合作反应游戏,比较了人类与拟人机器人和计算机程序的交互。助手(机器人或程序)承担了参与者在游戏中面临的一半任务。在一半的游戏过程中,助手反应缓慢,而在另一半的游戏过程中,它的反应比天真的参与者更快。与快节奏的程序相比,参与者与快节奏的机器人一起得分明显更高。这种差异是由玩家造成的,因为机器人和程序之间的性能没有差异。此外,人类的反应时间随机器人的步伐而变化,但不随程序变化。我们相信,参与者与机器人玩得更好,并采用了它的节奏,因为他们认为它是一个真正的合作代理。调查显示,参与者更喜欢和机器人一起玩。总之,这些结果表明人机联合机构和拟人机器人的使用具有广阔的前景。

更新日期:2024-01-07
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