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Affect, emotions, and crime decision-making: emerging insights from immersive 360° video experiments
Journal of Experimental Criminology ( IF 3.701 ) Pub Date : 2024-02-28 , DOI: 10.1007/s11292-024-09615-y
Shaina Herman , Timothy C. Barnum , Paola Emilia Minà , Peter Wozniak , Jean-Louis van Gelder

Objectives

This study investigates the effectiveness of immersive 360° video technology in evoking and manipulating two emotions, anger, and sexual arousal, relevant to criminal decision-making. Additionally, we provide a focused review of emotions in decision-making research in criminology, offering a comprehensive foundation for our study.

Methods

We conducted immersive 360° video experiments emulating real-world situations (n = 101). We measured self-reported emotions before and after exposure to the virtual scenarios, considering both between- and within-person effects.

Results

The scenarios effectively elicited the criminogenic emotions in the controlled virtual environments.

Conclusions

Immersive technologies, such as 360° video and virtual reality, can serve as a bridge between laboratory-based investigations and real-world criminogenic situations, offering an ecologically effective tool for exploring the intricate relationship between state affect and decision-making processes.



中文翻译:

情感、情绪和犯罪决策:沉浸式 360° 视频实验的新见解

目标

本研究调查了沉浸式 360° 视频技术在唤起和操纵与犯罪决策相关的两种情绪(愤怒和性唤起)方面的有效性。此外,我们对犯罪学决策研究中的情绪进行了重点回顾,为我们的研究提供了全面的基础。

方法

我们进行了模拟真实世界情况的沉浸式 360° 视频实验 ( n  = 101)。我们测量了接触虚拟场景之前和之后自我报告的情绪,同时考虑了人与人之间的影响。

结果

这些场景有效地引发了受控虚拟环境中的犯罪情绪。

结论

360°视频和虚拟现实等沉浸式技术可以充当实验室调查和现实世界犯罪情况之间的桥梁,为探索国家影响和决策过程之间的复杂关系提供了一种生态上有效的工具。

更新日期:2024-02-29
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