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The Clarkston AR Gateways Project: Anchoring Refugee Presence and Narratives in a Small Town
arXiv - CS - Human-Computer Interaction Pub Date : 2024-04-12 , DOI: arxiv-2404.08179
Joshua A. Fisher, Fernando Rochaix

This paper outlines the Clarkston AR Gateways Project, a speculative process and artifact entering its second phase, where Augmented Reality (AR) will be used to amplify the diverse narratives of Clarkston, Georgia's refugee community. Focused on anchoring their stories and presence into the town's physical and digital landscapes, the project employs a participatory co-design approach, engaging directly with community members. This placemaking effort aims to uplift refugees by teaching them AR development skills that help them more autonomously express and elevate their voices through public art. The result is hoped to be AR experiences that not only challenge prevailing narratives but also celebrate the tapestry of cultures in the small town. This work is supported through AR's unique affordance for users to situate their experiences as interactive narratives within public spaces. Such site-specific AR interactive stories can encourage interactions within those spaces that shift how they are conceived, perceived, and experienced. This process of refugee-driven AR creation reflexively alters the space and affirms their presence and agency. The project's second phase aims to establish a model adaptable to diverse, refugee-inclusive communities, demonstrating how AR storytelling can be a powerful tool for cultural orientation and celebration.

中文翻译:

克拉克斯顿 AR 网关项目:在小镇中锚定难民的存在和叙述

本文概述了克拉克斯顿 AR 网关项目,这是一个进入第二阶段的投机过程和工件,其中增强现实 (AR) 将用于放大佐治亚州克拉克斯顿难民社区的多样化叙述。该项目专注于将他们的故事和存在融入城镇的物理和数字景观中,采用参与式协同设计方法,直接与社区成员互动。这项场所营造工作旨在通过教难民增强现实开发技能来提升难民的生活水平,帮助他们通过公共艺术更自主地表达和提高自己的声音。希望其结果是 AR 体验不仅挑战流行的叙事,而且庆祝小镇的文化挂毯。这项工作是通过 AR 独特的功能提供支持的,用户可以将他们的体验作为公共空间中的交互式叙述。这种针对特定地点的 AR 互动故事可以鼓励这些空间内的互动,从而改变他们的构思、感知和体验方式。这个由难民驱动的 AR 创作过程反射性地改变了空间并确认了他们的存在和代理。该项目的第二阶段旨在建立一个适应多元化、包容难民的社区的模型,展示 AR 讲故事如何成为文化定位和庆祝活动的强大工具。
更新日期:2024-04-15
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