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Enhancing Online Accessibility of Digitized Artifacts from Small Museum Collections in Cyprus: An Empirical Evaluation of the CyprusArk Solution ACM J. Comput. Cult. Herit. (IF 2.4) Pub Date : 2024-04-23 A. Avgousti, G. Papaioannou, S. Hermon
Small museums play a pivotal role in the Cyprus cultural landscape by carefully safeguarding and curating historical artifacts, thereby showcasing the country's rich heritage. However, in order to enhance accessibility to a wider audience, it is crucial to make these objects available online. This research aims to explore the effectiveness of the CyprusArk solution (a high-fidelity prototype) in enhancing
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Learning to Detect Attended Objects in Cultural Sites with Gaze Signals and Weak Object Supervision ACM J. Comput. Cult. Herit. (IF 2.4) Pub Date : 2024-04-23 Michele Mazzamuto*, Francesco Ragusa*, Antonino Furnari*, Giovanni Maria Farinella*
Cultural sites such as museums and monuments are popular tourist destinations worldwide. Visitors come to these places to learn about the cultures, histories, and arts of a particular region or country. However, for many cultural sites, traditional visiting approaches are limited and may fail to engage visitors. To enhance visitors’ experiences, previous works have explored how wearable devices can
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Machine and Deep Learning Implementations for Heritage Building Information Modelling: A Critical Review of Theoretical and Applied Research ACM J. Comput. Cult. Herit. (IF 2.4) Pub Date : 2024-04-23 Aleksander Gil, Yusuf Arayici, Bimal Kumar, Richard Laing
Research domain and Problem: HBIM modelling from point cloud data has become a crucial research topic in the last decade since it is potentially considered as the central data model paving the way for the digital heritage practice beyond digitization. Reality Capture technologies such as terrestrial laser scanning, drone-mounted LiDAR sensors and photogrammetry enable the reality capture with a sub-millimetre
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Explainable Authorship Identification in Cultural Heritage Applications ACM J. Comput. Cult. Herit. (IF 2.4) Pub Date : 2024-04-20 Mattia Setzu, Silvia Corbara, Anna Monreale, Alejandro Moreo, Fabrizio Sebastiani
While a substantial amount of work has recently been devoted to improving the accuracy of computational Authorship Identification (AId) systems for textual data, little to no attention has been paid to endowing AId systems with the ability to explain the reasons behind their predictions. This substantially hinders the practical application of AId methods, since the predictions returned by such systems
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Passive Haptics and Conversational Avatars for Interacting with Ancient Egypt Remains in High-Fidelity Virtual Reality Experiences ACM J. Comput. Cult. Herit. (IF 2.4) Pub Date : 2024-04-17 Alberto Cannavò, Simona Pacchiotti, Nicola Retta, Martina Terzoli, Roberta Spallone, Fabrizio Lamberti
As extended reality continues to grow, new possibilities arise to provide users with novel ways to experience cultural heritage (CH). In particular, applications based on virtual reality (VR), such as virtual museums, have gained increasing popularity, since they can offer new ways for preserving and presenting CH content that are not feasible in physical museums. Despite the numerous benefits, the
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Differences in Heritage Tourism Experience between VR and AR: A Comparative Experimental Study Based on Presence and Authenticity ACM J. Comput. Cult. Herit. (IF 2.4) Pub Date : 2024-04-17 Yuqing Guo, Shizhu Lu, Min Shen, Wei Huang, Xiaolie Yi, Jifa Zhang
This study developed two distinct types of remote heritage virtual tourism programs, namely VR and AR. We utilized the Stimulus-Organism-Response (S-O-R) model to understand how users’ perceptions of vividness and interactivity in VR and AR influence their sense of presence and perceived authenticity. Furthermore, we explored how the sense of presence and perceived authenticity further impact tourists’
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A Computer-Aided Design Tool for Muqarnas ACM J. Comput. Cult. Herit. (IF 2.4) Pub Date : 2024-04-17 Sevde Gülizar Dinçer, Mustafa Korumaz, Tuğrul Yazar
In numerous instances of Islamic architecture, the geometric arrangement of muqarnas was established using square-rhombus tessellations in their flat projections. Similarly, in Türkiye, square-rhombus projection schemes have been employed in muqarnas designs since the era of the Anatolian Seljuks. This study introduces a computer-aided design (CAD) tool called “Anatolian Muqarnas,” which aims to recreate
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Perspective of Digital Humanities On Person Names in Chinese Pre-Qin Classic ACM J. Comput. Cult. Herit. (IF 2.4) Pub Date : 2024-04-17 Liu Liu, Chufei Liu, Wenqi Li, Dongbo Wang, Shuiqing Huang
Knowledge annotation and mining from ancient Chinese classics have become a new trend in digital humanities research in China, and historical persons get the most attention. However, few studies have focused exclusively on person names, which is rather important for understanding Chinese traditional culture. This study focused on person names in Chinese Pre-Qin classics. We conducted a humanities computing
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A 3D Feature-based Approach for Mapping Scaling Effects on Stone Monuments ACM J. Comput. Cult. Herit. (IF 2.4) Pub Date : 2024-04-17 Imanol Munoz-Pandiella, Xavier Pueyo, Carles Bosch
Weathering effects caused by physical, chemical, or biological processes result in visible damage that alters the appearance of stones’ surfaces. Consequently, weathered stone monuments can offer a distorted perception of the artworks to the point of making their interpretation misleading. Being able to detect and monitor decay is crucial for restorers and curators to perform important tasks, such
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3VR: Vice Versa Virtual Reality Algorithm to Track and Map User Experience ACM J. Comput. Cult. Herit. (IF 2.4) Pub Date : 2024-04-06 Iva Vasic, Ramona Quattrini, Roberto Pierdicca, Adriano Mancini, Bata Vasic
The understanding of how users interact with the virtual cultural heritage could provide digital curators valuable insights into user behaviors, and also improve the overall user experience through the ability to observe and record interactions of virtual visitors. This paper introduces the new User Behavior (UB) tracking algorithm that we developed investigating a salience of the Virtual Reality (VR)
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Digital reconstruction of partially lost altarpieces. The case of the Rosary’s altarpiece of Sant Pere Màrtir de Manresa. ACM J. Comput. Cult. Herit. (IF 2.4) Pub Date : 2024-04-03 Anna Pagès-Vilà, Xavier Pueyo, Imanol Munoz-Pandiella
An important challenge of Digital Cultural Heritage is to contribute to the recovery of artworks with their original shape and appearance. Many altarpieces, which are very relevant Christian art elements, have been damaged and/or, partly or fully, lost. Therefore, the only way to recover them is to carry out their digital reconstruction. Although the procedure that we present here is valid for any
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Augmented Reality Book Design for Teaching and Learning Architectural Heritage: Educational Heritage in Hong Kong Central and Western District ACM J. Comput. Cult. Herit. (IF 2.4) Pub Date : 2024-03-29 Lee Cheng, Leung Kwok Prudence Lau, Wing Yan Jasman Pang
The teaching and learning of architectural heritage can play a vital role in engaging students in envisioning the past and nurturing their cultural identity. However, this endeavour often faces challenges stemming from limited access to heritage sites and varying levels of student interest in the subject matter. This project introduces an augmented reality (AR) book design that seamlessly integrates
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An ontology-based framework for supporting decision making in conservation and restoration interventions for cultural heritage ACM J. Comput. Cult. Herit. (IF 2.4) Pub Date : 2024-03-27 Efthymia Moraitou, Yannis Christodoulou, Konstantinos Kotis, George Caridakis
Decision-making (DM) is the backbone of the Conservation and Restoration (CnR) of Cultural Heritage (CH). The demands of the DM process for information organization and management have raised issues that the CnR community attempts to solve by creating DM-support tools and systems, which, among others, exploit Semantic Web (SW) technologies. Regarding the tools and systems that focus on the DM process
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Social Media Analytics of User Evaluation for Innovative Digital Cultural and Creative Products: Experiences Regarding Dunhuang Cultural Heritage ACM J. Comput. Cult. Herit. (IF 2.4) Pub Date : 2024-03-25 Ziyan Ai, Dickson K W Chiu, Kevin K W Ho
Social media platforms play an increasingly important role in cultural communication as society develops, attracting promotions and discussions about digital cultural and creative products (CACPs). This research investigates the cultural collaboration between Tencent and Dunhuang Research Academy (Dunhuang Academy) and analyzes user evaluation of integrating cultural heritage education into CACPs.
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How to Arrange Texts and Pictures for Online Visitors — Comparing Basic Ceramic Display Forms with Eye Tracking ACM J. Comput. Cult. Herit. (IF 2.4) Pub Date : 2024-03-26 Xia Zheng, Yicheng Jiang, Hua Cheng, Aiqing Nie
In the context of online text–picture relic exhibitions, two exploratory experiments were conducted to investigate the role of integrated/separate display, background information, and annotation type in learning tangible heritage. Using ceramics as an example, we tracked the eye movement of subjects under different display forms and tested whether they obtained the relevant information. Experiment
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Digital 3D Reconstruction of Ancient Chinese Great Wild Goose Pagoda by TLS Point Cloud Hierarchical Registration ACM J. Comput. Cult. Herit. (IF 2.4) Pub Date : 2024-03-26 Xiaohu Lin, Bei Xue, Xiqi Wang
Digital reconstruction of ancient buildings is very challenging due to its architectural complexity and structural delicacy. Therefore, how to apply new Earth Observation (EO) technology to digitally reconstruct the complete and real model of ancient buildings without damage has become an urgent issue. This article proposes a multi-scan point cloud hierarchical registration method for 3D reconstruction
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“The Spanish Cathedral”, a Prototype of Mobile Application for the Access to the Religious Cultural Heritage of Gothic Hispanic Cathedrals ACM J. Comput. Cult. Herit. (IF 2.4) Pub Date : 2024-03-26 Jennifer Carolina Cruz Barbosa, Herbert GonzÁlez Zymla
After an in-depth examination of the communication strategies, digital offerings, and audio guides currently employed by various Spanish cathedrals constructed during the 12th and 15th centuries, it was detected that there was a need to gradually build and improve an integral and unified tool that serves as a reference for the learning of the artistic elements that characterize the mentioned constructions
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What Is in a ? Cross-lingual Topic Detection & Information Retrieval in Archives Portal Europe ACM J. Comput. Cult. Herit. (IF 2.4) Pub Date : 2024-03-26 Marta Musso, Kerstin Arnold, Federico Nanni, Beatrice Cannelli
Archives Portal Europe (APE, www.archivesportaleurope.net) is the portal of European archives, an aggregator that connects on a single research point the catalogues and digitised archival material of all archives in and about Europe. It currently hosts material from more than 30 countries and from a variety of archival institutions (such as State archives, city archives, university and parish archives
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A Comprehensive User Experience Analysis of Cultural Heritage Progressive Web App Using a Hybrid UEQ-IPA Approach ACM J. Comput. Cult. Herit. (IF 2.4) Pub Date : 2024-03-26 Mohd Kamal Othman, Nurfarahani Norman Anuar, Mohamad Hardyman Barawi, Abdulrazak Saleh Al-Hababi Yahya, Ahmad Azaini Abdul Manaf
This study utilised a user-centred design approach integrated into the Agile framework to develop Sarawak Cultural Heritage Progressive Web Apps (SCHPWA). The user experience (UX) of SCHPWA was evaluated using a combination of the User Experience Questionnaire (UEQ) and Importance-Performance Analysis (IPA) to measure six dimensions of UX. The evaluation involved 239 participants, comprising 184 females
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Reactivating and Preserving Interactive Multimedia Artworks: An Analog Performance from the Seventies ACM J. Comput. Cult. Herit. (IF 2.4) Pub Date : 2024-03-26 Alessandro Fiordelmondo, Sergio Canazza, Niccoló Pretto
Interactive multimedia art shows a complex nature as it is time- and process-based, interconnected with technology, derived by the participation of several authors (artists, technicians, performers, to name a few) and an audience, and it is strongly tied to the moment and space of the original exhibition. These characteristics make the preservation of these artworks a multifaceted process. Building
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Applying Cinematic Virtual Reality with Adaptability to Indigenous Storytelling ACM J. Comput. Cult. Herit. (IF 2.4) Pub Date : 2024-03-26 Lingwei Tong, Robert W. Lindeman, Heide Lukosch, Rory Clifford, Holger Regenbrecht
Cinematic Virtual Reality (CVR) is a style of narrative-based Virtual Reality (VR) experience built on filmed or computer-generated 360-degree videos. Since CVR is becoming more popular and widely accessible, researchers and practitioners have been trying to address challenges such as the conflict between the viewer’s freedom of choice and the creator’s control over where to look, or the risk of missing
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Enhancing Accessibility and Navigation of Heritage Collections Through Interactive Spatiotemporal Maps: Building and evaluating an online resource that displays more than 200,000 cultural heritage objects: Journal on Computing and Cultural Heritage : Vol 0, No ja ACM J. Comput. Cult. Herit. (IF 2.4) Pub Date : 2024-03-20 Pablo Casanova-Salas, Javier Sevilla, Inmaculada Coma, Pedro Morillo, Mar Gaitán, Cristina Portalés
Visualizing data allows us to interactively explore and analyse datasets, which can be dynamic, noisy, and heterogeneous. In the field of cultural heritage, more and more museums and cultural institutions are exploiting modern visualisation systems to disseminate their content in an attractive, usable, and interactive way, which involves displaying data on spatiotemporal maps. The SeMap project has
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Exploring the Impact of an IoT-based Game on the Experience of Visitors at a Natural Science Museum ACM J. Comput. Cult. Herit. (IF 2.4) Pub Date : 2024-03-12 Fabrizio Balducci, Paolo Buono, Giuseppe Desolda, Rosa Lanzilotti, Antonio Piccinno, Maria Francesca Costabile
The use of Internet of Things (IoT) technology to improve access to cultural heritage sites and enhance visitor engagement has become increasingly popular. Nevertheless, there is a lack of studies evaluating the actual benefits of such technology on visitors’ experiences, which is crucial to improve the IoT adoption in this field. To address this issue, we present an exploratory study we performed
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The Spatial Relationship between Cities and Mountains in Jiangnan Region in the Qing Dynasty Based on Historical Texts ACM J. Comput. Cult. Herit. (IF 2.4) Pub Date : 2024-03-02 Zhixiang Fan, Tianrui Song, Xiaolan Tang
The Jiangnan region of China boasts a superior natural environment, and the combination of cities and mountains that form its historical landscape give it unique attributes. Local chronicles serve as an abundant source of information for visualizing this historic environment. This study aims to achieve two objectives: (1) to use digital humanities methods to process textual information in local chronicles
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Artwork Recommendations based on User Preferences: Integrating Clustering Analysis with Visual Features ACM J. Comput. Cult. Herit. (IF 2.4) Pub Date : 2024-02-29 Eunhoo Kim, Junyeop Cha, Dahye Jeong, Eunil Park
Recently, recommendation systems have become one of the important elements for sales and marketing, and their application is almost essential in the shopping and cultural industries. Despite the increase in online exhibitions and the growing audience engaging with artworks in digital spaces, the utilization of artwork recommendation systems remains inadequate. Thus, this study proposes an artwork recommendation
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The Hybrid Features and Supervised Learning for Batik Pattern Classification ACM J. Comput. Cult. Herit. (IF 2.4) Pub Date : 2024-02-23 Edy Winarno, Anindita Septiarini, Wiwien Hadikurniawati, Hamdani Hamdani
Several countries have traditional textiles as a piece of their cultural heritage. Indonesia has a traditional textile called batik. Central Java is one of the regions producing batik known for its variety of distinctive themes. It has unique designs and several motifs that emphasize the beauty of historic sites. Since the diversity of central java batik motifs and the lack of knowledge from the surrounding
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Evaluating User Experience in the Context of Cultural Heritage Dissemination Using Extended Reality: A Case Study of the Dacian Bronze Matrix with Hollow Design ACM J. Comput. Cult. Herit. (IF 2.4) Pub Date : 2024-02-23 Călin Neamțu, Radu Comes, Dorin-Mircea Popovici, Elena Băutu, Mateescu-Suciu Liliana, Adrien Syrotnik, Matei-Ioan Popovici
Cultural institutions are increasingly prioritizing the utilization of diverse mixed reality technologies to enrich the visitor experience during their physical exhibitions. These institutions are actively integrating virtual assets to enhance interactivity and facilitate immersive storytelling experiences. The use of extended reality technologies in cultural heritage dissemination has become a common
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3DEmo: For Portrait Emotion Recognition with New Dataset ACM J. Comput. Cult. Herit. (IF 2.4) Pub Date : 2024-02-23 Shao Liu, Sos S. Agaian
Emotional Expression Recognition (EER) and Facial Expression Recognition (FER) are active research areas in the affective computing field, which involves studying human emotion, recognition, and sentiment analysis. The main objective of this research is to develop algorithms that can accurately interpret and estimate human emotions from portrait images. The emotions depicted in a portrait can reflect
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Machine Translation for Historical Research: A Case Study of Aramaic-Ancient Hebrew Translations ACM J. Comput. Cult. Herit. (IF 2.4) Pub Date : 2024-02-23 Chaya Liebeskind, Shmuel Liebeskind, Dan Bouhnik
In this article, by the ability to translate Aramaic to another spoken languages, we investigated machine translation in a cultural heritage domain for two primary purposes: evaluating the quality of ancient translations and preserving Aramaic (an endangered language). First, we detailed the construction of a publicly available Biblical parallel Aramaic-Hebrew corpus based on two ancient (early 2nd
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Virtual Reconstruction of the Deconstructed Heritage: The Former Building of the Belo Horizonte School of Medicine ACM J. Comput. Cult. Herit. (IF 2.4) Pub Date : 2024-02-23 Ana Regina Mizrahy Cuperschmid, Aline Prado Costa, Igor Neves, Flávio Raffaelli Fonseca, Ethel Mizrahy Cuperschmid
Built between 1911 and 1914 by architect Francisco Izidoro Monteiro, the former neoclassical building of the Belo Horizonte School of Medicine (BHSM) was located in a central area of the city. Its design, inspired by the European precepts at the time, was embedded in the same architectural language that characterized the cityscape of the capital of Minas Gerais, Brazil. The original building was gradually
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Preserving Southern Thai Traditional Manora Dance Through Mobile Role-Playing Game Technology ACM J. Comput. Cult. Herit. (IF 2.4) Pub Date : 2024-01-13 Sasithorn Rattanarungrot, Kosin Kalarat, Martin White, Kannattha Chaisriya
Manora or Nora has been added to the heritage list of UNESCO as Thailand's intangible cultural heritage since 2021. This performance has been presented as a regional form of entertainment and traditionally passed down through generations within certain families. Nowadays, young people are able to learn and practice Manora instructed by their masters or their successors. However, there is currently
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O-City: Implementation of an Innovative Multimedia Platform for Promoting Orange Economy ACM J. Comput. Cult. Herit. (IF 2.4) Pub Date : 2024-01-13 Asun Pérez-Pascual, Jose Luis Giménez-López, Daniel Palacio, José Marín-Roig
O-City is a non-profit project funded by the European Union with the aim of promoting Orange Economy throughout education and collaboration among municipalities, educational entities and businesses. This project has two main assets, the O-City e-learning platform and the O-City World platform. This paper presents the technical aspects of the O-City World platform, which is a digital application that
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Tracking Museums’ Online Responses to the COVID-19 Pandemic: A Study in Museum Analytics ACM J. Comput. Cult. Herit. (IF 2.4) Pub Date : 2024-01-13 Andrea Ballatore, Valeri Katerinchuk, Alexandra Poulovassilis, Peter T. Wood
The COVID-19 pandemic led to the temporary closure of all museums in the UK, closing buildings and suspending all on-site activities. Museum agencies aim at mitigating and managing these impacts on the sector, in a context of chronic data scarcity. “Museums in the Pandemic” is an interdisciplinary project that utilises content scraped from museums’ websites and social media posts to understand how
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Space-adaptive Artwork Placement Based on Content Similarities for Curating Thematic Spaces in a Virtual Museum ACM J. Comput. Cult. Herit. (IF 2.4) Pub Date : 2024-01-13 Hayun Kim, Maryam Shakeri, Jae-Eun Shin, Woontack Woo
Virtual Reality (VR) provides curators with the tools to design immersive 3D exhibition spaces. However, manually positioning artworks in VR is labor-intensive, and most existing automated methods are limited in considering both artwork content and spatial characteristics, as well as accommodating curators’ design preferences. To address these challenges, we present a virtual exhibition authoring system
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Proposal of a Knowledge Capitalization Process to Construct Eco-Diars: A Knowledge-driven Platform Applied to Traditional Algerian Domestic Architecture ACM J. Comput. Cult. Herit. (IF 2.4) Pub Date : 2024-01-13 Racha Amrani, Sabrina Kacher, Selma Khouri, Houda Oufaida, Safia Ouahab, Mouna Cherrad
This article is part of doctoral research that proposes to capitalize on the environmental knowledge drawn from traditional Algerian domestic architecture, supported by a knowledge-based platform. This research aims to (1) build a capital of knowledge related to traditional environmental devices (EDs) allowing to suggest them as “references” to propose conceptual solutions during the upstream phases
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A Joint Entity-Relation Detection and Generalization Method Based on Syntax and Semantics for Chinese Intangible Cultural Heritage Texts ACM J. Comput. Cult. Herit. (IF 2.4) Pub Date : 2024-01-13 Yuyao Tan, Hao Wang, Zibo Zhao, Tao Fan
Annotation of a natural language corpus not only facilitates researchers in extracting knowledge from it but also helps achieve deeper mining of the corpus. However, an annotated corpus in the humanities knowledge domain is lacking. In addition, the semantic annotation of humanities texts is difficult, because it requires a high domain background for researchers and even requires the participation
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Identifying Relationships and Classifying Western-style Paintings: Machine Learning Approaches for Artworks by Western Artists and Meiji-era Japanese Artists ACM J. Comput. Cult. Herit. (IF 2.4) Pub Date : 2024-01-13 Phongtharin Vinayavekhin, Banphatree Khomkham, Vorapong Suppakitpaisarn, Phillippe Codognet, Torahiko Terada, Atsushi Miura
Many Western-style paintings by Japanese artists in the early 1900s, though maintaining a unique quality, were greatly inspired by the works of Western artists. In this article, we employ machine learning to identify relationships and classify the works of Japanese and Western artists. The relationships are of significant interest to numerous art historians, as they can reveal how Western art was introduced
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Smart Objects and Replicas: A Survey of Tangible and Embodied Interactions in Museums and Cultural Heritage Sites ACM J. Comput. Cult. Herit. (IF 2.4) Pub Date : 2024-01-13 Daniele Duranti, Davide Spallazzo, Daniela Petrelli
Tangible and embodied interactions are areas of research within HCI and interaction design. They refer to a way in which interacting with computer systems is closer to the way we interact with the real world. Instead of using devices such as a computer or a phone, we interact using seemingly non-technological objects, by moving our bodies or by using gestures. Since the early 2000s, tangible and embodied
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Full-Fledged Access and Usability of Content in a Digital Cultural Heritage Library: Approaches, Paradigms, and Implementation ACM J. Comput. Cult. Herit. (IF 2.4) Pub Date : 2024-01-13 Desislava Paneva-Marinova, Maxim Goynov, Yanislav Zhelev, Mariya Monova-Zheleva, Emanuela Mitreva, Detelin Luchev, Radoslav Pavlov, Lilia Pavlova
The current research presents an approach to the improvement of the librarian infrastructure via the integration of advanced technology and solutions aiming at an immediate, smooth, and continuous adaptation of the libraries in line with 21st-century needs. In particular, this article discusses the design and development of an innovative library environment ensuring descriptive cataloging, subject
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Individually Integrated Virtual/Augmented Reality Environment for Interactive Perception of Cultural Heritage ACM J. Comput. Cult. Herit. (IF 2.4) Pub Date : 2024-01-13 Jia Hu
The need to preserve and care for cultural heritage makes information technology a tool for finding, documenting, describing, and visualizing important historical and archaeological sites. This article offers an example of a demo platform providing users with a unique immersive experience in a virtual clothing museum environment. The proposed concept combines such types of media resources as audio
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Subtle Sound Design: Designing for Experience Blend in a Historic House Museum ACM J. Comput. Cult. Herit. (IF 2.4) Pub Date : 2024-01-13 Mia F. Yates, Anders S. Løvlie
In this article, we present and discuss a user-study prototype, developed for the Bakkehuset historic house museum in Copenhagen. We examine how the prototype—a digital sound installation—can expand visitors’ experiences of the house and offer encounters with immaterial cultural heritage. Historic house museums often hold back on utilizing digital communication tools inside the houses, since a central
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Are Users of Digital Archives Ready for the AI Era? Obstacles to the Application of Computational Research Methods and New Opportunities ACM J. Comput. Cult. Herit. (IF 2.4) Pub Date : 2024-01-06 Lise Jaillant, Katherine Aske
Innovative technologies are improving the accessibility, preservation and searchability of born-digital and digitised records. In particular, Artificial Intelligence (AI) is opening new opportunities for archivists and researchers. However, the experience of scholars (particularly humanities scholars) and other users remain understudied. This article asks how and why researchers and general users
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Protecting Privacy in Digital Records: The Potential of Privacy-Enhancing Technologies ACM J. Comput. Cult. Herit. (IF 2.4) Pub Date : 2024-01-08 Victoria L. Lemieux, John Werner
With increased concerns about data protection and privacy over the past several years, and concomitant introduction of regulations restricting access to personal information (PI), archivists in many jurisdictions now must undertake ‘sensitivity reviews’ of archival documents to determine whether they can make those documents accessible to researchers. Such reviews are onerous given increasing volume
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Probing Historical Image Contexts: Enhancing Visual Archive Retrieval through Computer Vision ACM J. Comput. Cult. Herit. (IF 2.4) Pub Date : 2024-01-08 Lin Du, Brandon Le, Edouardo Honig
This study examines the longstanding need and challenge of providing contextual analysis of historical images stored in digital visual archives and the accessibility of retrieving contextual information from these historical archives. Contextual analysis is essential for disciplines such as history and art history, as it allows for the contextualization of artwork and historical sources with historical
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On the Books: Jim Crow and Algorithms of Resistance, a Collections as Data Case Study ACM J. Comput. Cult. Herit. (IF 2.4) Pub Date : 2024-01-08 Amanda Henley, Lorin Bruckner, Hannah Jacobs, Matthew Jansen, Brianna Nunez, Rolando Rodriguez, Morgan Wilson
On the Books: Jim Crow and Algorithms of Resistance is a collections as data and machine learning project from the University Libraries at the University of North Carolina at Chapel Hill. This project has created a plain text corpus of North Carolina legal volumes (1866–1967) and used machine learning to identify likely Jim Crow laws. The project has been well received and is now being expanded to
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A Low-Cost Method and Surveying of the Historical Structures from Digital Resources ACM J. Comput. Cult. Herit. (IF 2.4) Pub Date : 2024-01-08 Sandeep Kumar Roy, Mriganka Roy Basunia
A new method using optics in non-contact photogrammetry to find the dimensions of target objects by digital archive and/or open source digital images has been presented in this paper. In the proposed method, a reference object of known dimension must be present in the field of view of a pair of images collected at any two unknown arbitrary positions along the axis of camera (z-axis) and 2D size measurement
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Semantic Solutions for Democratizing Archaeological and Numismatic Data Analysis ACM J. Comput. Cult. Herit. (IF 2.4) Pub Date : 2024-01-08 Eljas Oksanen, Frida Ehrnsten, Heikki Rantala, Eero Hyvönen
Museums, heritage agencies and other institutions responsible for managing archaeological cultural heritage across Europe are engaged in developing digital platforms to better open their collections to the public as a common resource for the purposes of discovering, learning about, and sharing our common past. This paper explores the potential of new semantic computing technologies in democratizing
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Positioning Paradata: A Conceptual Frame for AI Processual Documentation in Archives and Recordkeeping Contexts ACM J. Comput. Cult. Herit. (IF 2.4) Pub Date : 2023-11-16 Scott Cameron, Pat Franks, Babak Hamidzadeh
The emergence of sophisticated Artificial Intelligence (AI) and machine learning tools poses a challenge to archives and records professionals, who are accustomed to understanding and documenting the activities of human agents rather than the often-opaque processes of sophisticated AI functioning. Preliminary work has proposed the term paradata to describe the unique documentation needs that emerge
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Write What You Want: Applying Text-to-Video Retrieval to Audiovisual Archives ACM J. Comput. Cult. Herit. (IF 2.4) Pub Date : 2023-11-16 Yuchen Yang
Audiovisual (AV) archives, as an essential reservoir of our cultural assets, are suffering from the issue of accessibility. The complex nature of the medium itself made processing and interaction an open challenge still in the field of computer vision, multimodal learning, and human-computer interaction, as well as in culture and heritage. In recent years, with the raising of video retrieval tasks
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Moving from ISAD(G) to a CIDOC CRM-based Linked Data Model in the Portuguese Archives ACM J. Comput. Cult. Herit. (IF 2.4) Pub Date : 2023-11-16 Inês Koch, Carla Teixeira Lopes, Cristina Ribeiro
Archives are facing numerous challenges. On the one hand, archival assets are evolving to encompass digitized documents and increasing quantities of born-digital information in diverse formats. On the other hand, the audience is changing along with how it wishes to access archival material. Moreover, the interoperability requirements of cultural heritage repositories are growing. In this context, the
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A Digital Approach to Revisiting the Byzantine Past of Al-Madrassa Al-Halawiyya in Aleppo ACM J. Comput. Cult. Herit. (IF 2.4) Pub Date : 2023-11-16 Rahaf Orabi, Nikolas Bakirtzis, Georgios Artopoulos
The architectural complex of the al-Madrasa al-Halawiyya in Aleppo, Syria, remains one of the most remarkable monuments in the centuries-old city. First founded as the Church of St. Helen in the 6th century to serve as the Cathedral of Byzantine Aleppo, the structure preserves evidence of a complicated building history. For example, the Cathedral was converted into a mosque in 1124; later, parts of
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Exploring Digital Means to Engage Visitors with Roman Culture: Virtual Reality vs. Tangible Interaction ACM J. Comput. Cult. Herit. (IF 2.4) Pub Date : 2023-11-16 Daniela Petrelli, Andrew J. Roberts
To effectively communicate the archaeological remains of the distant past is a challenge: Little may be left to see, and the culture may be very different to comprehend. This article compares two technological approaches to communicating Roman archaeology in museums: virtual reality and tangible interaction. Although very different in rationale, design, and implementation, the two explorative studies
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An Ontological Approach for Unlocking the Colonial Archive ACM J. Comput. Cult. Herit. (IF 2.4) Pub Date : 2023-11-16 Gustavo Candela, Javier Pereda, Dolores Sáez, Pilar Escobar, Alexander Sánchez, Andrés Villa Torres, Albert A. Palacios, Kelly McDonough, Patricia Murrieta-Flores
Cultural Heritage institutions have been exploring new ways of making available their catalogues in digital format. Recently, new approaches have emerged as methods to reuse and make available the contents for computational purposes. This work introduces a methodology to transform digital collections into Linked Open Data following best practices. The framework has been applied to Indigenous and Spanish
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(Mis)Matching Metadata: Improving Accessibility in Digital Visual Archives through the EyCon Project ACM J. Comput. Cult. Herit. (IF 2.4) Pub Date : 2023-11-16 Katherine Aske, Marina Giardinetti
Discussing the current AHRC/LABEX-funded EyCon (Early Conflict Photography 1890–1918 and Visual AI) project, this article considers potentially problematic metadata and how it affects the accessibility of digital visual archives. The authors deliberate how metadata creation and enrichment could be improved through Artificial Intelligence (AI) tools and explore the practical applications of AI-reliant
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Optimization of Image Processing Algorithms for Character Recognition in Cultural Typewritten Documents ACM J. Comput. Cult. Herit. (IF 2.4) Pub Date : 2023-11-16 Mariana Dias, Carla Teixeira Lopes
Linked data is used in various fields as a new way of structuring and connecting data. Cultural heritage institutions have been using linked data to improve archival descriptions and facilitate the discovery of information. Most archival records have digital representations of physical artifacts in the form of scanned images that are non-machine-readable. Optical Character Recognition (OCR) recognizes
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Enriching Image Archives via Facial Recognition ACM J. Comput. Cult. Herit. (IF 2.4) Pub Date : 2023-11-16 Kenzo Milleville, Alec Van den Broeck, Nastasia Vanderperren, Rony Vissers, Matthias Priem, Nico Van de Weghe, Steven Verstockt
The digitization of image archives across the globe has opened up vast collections of libraries, museums, and cultural heritage institutions. These collections provide valuable historical information to the public and researchers. Many image collections have little metadata describing who or what is depicted in a structured format, making it difficult to search for specific persons. This work presents
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DoubleCheck: Designing Community-based Assessability for Historical Person Identification ACM J. Comput. Cult. Herit. (IF 2.4) Pub Date : 2023-11-16 Vikram Mohanty, Kurt Luther
Historical photos are valuable for their cultural and economic significance, but can be difficult to identify accurately due to various challenges such as low-quality images, lack of corroborating evidence, and limited research resources. Misidentified photos can have significant negative consequences, including lost economic value, incorrect historical records, and the spread of misinformation that
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Annotations as Knowledge Practices in Image Archives: Application of Linked Open Usable Data and Machine Learning ACM J. Comput. Cult. Herit. (IF 2.4) Pub Date : 2023-11-16 Murielle Cornut, Julien Antoine Raemy, Florian Spiess
We reflect on some of the preliminary findings of the Participatory Knowledge Practices in Analogue and Digital Image Archives (PIA) research project around annotations of photographic archives from the Swiss Society for Folklore Studies (SSFS) as knowledge practices, the underlying technological decisions, and their impact. The aim is not only to seek more information but to find new approaches of
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Consolidating Research Data Management Infrastructure: Towards Sustainable Digital Scholarship ACM J. Comput. Cult. Herit. (IF 2.4) Pub Date : 2023-11-16 Megan Gooch, Damon Strange
The sustainability of digital research outputs, particularly in the humanities where these frequently comprise archives of digital cultural heritage material, has always offered a challenge to the researchers and institutions who have responsibility for them. The amount of upfront care, effort, and funding that goes into developing a research project during the active (and funded) research phase is
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Technologically Mediated Experiences of Visitors to the Frederic Chopin Museum Postphenomenological Perspective on Touchscreens Affordances ACM J. Comput. Cult. Herit. (IF 2.4) Pub Date : 2023-11-06 Ewa Drygalska
Nowadays, technology plays an important role in supporting museum visit and enhancing overall museum visit experiences. An increasing number of studies have evaluated the potential of digitally mediated cultural heritage experiences. However, there is still a lack of a deeper understanding of how mediation devices influence the museum visit experiences and visitors’ behaviours. The article focuses