Abstract

ABSTRACT:

This retrospective essay weaves together the reflections of 12 diverse voices on the inclusion of game studies at the Society for Literature, Science, and the Arts (SLSA) annual meetings. The first game studies stream was organized in 2011 and brought together a series of interdisciplinary scholars, presentations, and panels on video games, virtual worlds, art, storytelling, war, time, platform, and identity. The stream was then and continues now to be a community of graduate students, scholars, developers, teachers, and artists, some of whom have published in Configurations. These are a few of their stories.

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