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个人简介

I am currently a professor in the State Key Laboratory of Computer Aided Design and Computer Graphics and college of Computer Science and Technology, Zhejiang University. I graduated from Zhejiang University in 1987 with a B.Sc. degree in mathematics, and obtained my Ph.D. degrees in applied mathematics from the same university in 1993. In August 1993, I joined the laboratory.

研究领域

I lead the 3D graphics computing group in the lab, which mainly makes researches on geometry computing, 3D visual computing, real-time rendering, and their applications. Our research goal is to investigate the fundamental theories and algorithms to achieve good visual perception for interactive digital environments, and develop related systems.

近期论文

查看导师最新文章 (温馨提示:请注意重名现象,建议点开原文通过作者单位确认)

Efficient Non-Consecutive Feature Tracking for Robust Structure-From-Motion Guofeng Zhang, Haomin Liu, Zilong Dong, Jiaya Jia, Tien-Tsin Wong, and Hujun Bao IEEE Transactions on Image Processing (TIP), 25(12), 2016 All-Hex Meshing using Closed-Form Induced Polycube Xianzhong Fang, Weiwei Xu, Hujun Bao, Jin Huang ACM Transactions on Graphics (TOG), 35(4), 2016 Adaptive Matrix Column Sampling and Completion for Rendering Participating Media Yuchi Huo, Rui Wang, Tianlei Hu, Wei Hua, Hujun Bao ACM Transactions on Graphics (TOG), 35(6):1-11, 2016 Multi-Viewpoint Panorama Construction With Wide-Baseline Images Guofeng Zhang, Yi He, Weifeng Chen, Jiaya Jia, and Hujun Bao IEEE Transactions on Image Processing (TIP), 25(7):3099-3111, 2016 Real-time Rendering on a Power Budget Rui Wang, Bowen Yu, Julio Marco, Tianlei Hu, Diego Gutierrez, Hujun Bao ACM Transactions on Graphics (TOG), (Proceedings of ACM SIGGRAPH 2016), 2016 Frame Field Generation through Metric Customization Tengfei Jiang, Xianzhong Fang, Jin Huang, Hujun Bao, Yiying Tong, Mathieu Desbrun ACM Transactions on Graphics (TOG), (conditional accept) , 2015 Spatio-Temporal Video Segmentation of Static Scenes and Its Applications Hanqing Jiang , Guofeng Zhang, Huiyan Wang and Hujun Bao IEEE Transactions on Multimedia, 17(1):3-15, 2015 Automatic Shader Simplification Using Surface Signal Approximation Rui Wang, Xianjin Yang, Yazhen Yuan, Wei Chen, Kavita Bala, Hujun Bao ACM Transactions on Graphics (TOG), 33(6), 2014. Variational Tree Synthesis Rui Wang, Yinhui Yang, Hongxin Zhang, Hujun Bao Computer Graphics Forum, 33(8), pp. 82-94, 2014. Spectral Quadrangulation with Feature Curve Alignment and Element Size Control Ruotian Ling, Jin Huang, Bert Juettle,Feng Sun, Hujun Bao and Wenping Wang ACM Transactions on Graphics (TOG), 11:1--11:11 , 2014 Space-Time Editing of Elastic Motion through Material Optimization and Reduction Siwang Li, Jin Huang, Fernando de Goes, Xiaogang Jin, Hujun Bao and Mathieu Desbrun ACM Transactions on Graphics (TOG), 33 (4) , 2014 L1-based Construction of Polycube Maps from Complex Shapes Jin Huang, Tengfei Jiang, Zeyun Shi, Yiying Tong, Hujun Bao and Mathieu Desbrun ACM Transactions on Graphics (TOG), 33 (3) , 2014 Frame Field Singularity Correction for Automatic Hexahedralization Tengfei Jiang, Jin Huang, Yuanzhen Wang, Yiying Tong and Hujun Bao IEEE Transactions on Visualization and Computer Graphics (TVCG), 20(8):1189-1199 , 2014 Robust 3D Reconstruction with an RGB-D Camera Kangkan Wang, Guofeng Zhang and Hujun Bao IEEE Transactions on Image Processing, 23(11):4893-4906, 2014 Efficient Keyframe-Based Real-Time Camera Tracking Zilong Dong, Guofeng Zhang, Jiaya Jia, and Hujun Bao Computer Vision and Image Understanding, 118: 97-110, 2014 Interactive Localized Liquid Motion Editing Zherong Pan, Jin Huang, Yiying Tong, Changxi Zheng and Hujun Bao ACM Transactions on Graphics (TOG), 32(6), ACM SIGGRAPH ASIA 2013 GPU-based Out-of-Core Many-Lights Rendering Rui Wang, Yuchi Huo, Yazhen Yuan, Kun Zhou, Wei Hua, Hujun Bao ACM Transactions on Graphics (TOG), 32(6), ACM SIGGRAPH ASIA 2013 Analytic Double Product Integrals for All-Frequency Relighting Rui Wang, Minghao Pan, Weifeng Chen, Zhong Ren, Kun Zhou, Wei Hua, Hujun Bao IEEE Transactions on Visualization and Computer Graphics (TVCG), 19(7):1133-1142, (2013) Image-Space Texture-Based Output-Coherent Surface Flow Visualization Jin Huang, Zherong Pan, Guoning Chen, Wei Chen, Hujun Bao IEEE Transactions on Visualization and Computer Graphics (TVCG), 19(9):1476-1487, (2013) A Divide-and-Conquer Approach to Quad Remeshing Muyang Zhang, Jin Huang, Xinguo Liu, Hujun Bao IEEE Transactions on Visualization and Computer Graphics (TVCG), 19(6):941-952, (2013)

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