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Knowledge check-based concept mapping in digital games: impacts on students’ learning performance and behaviors Educ.. Tech. Res. Dev. (IF 5.58) Pub Date : 2024-04-24 Kuan-Fu Chen, Gwo-Jen Hwang, Mei-Rong Alice Chen
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Could virtual reality be the next approach for international students learning Maltese? Educ.. Tech. Res. Dev. (IF 5.58) Pub Date : 2024-04-22 Jacqueline Żammit
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Integrating immersive virtual reality technology in scaffolded game-based learning to enhance low motivation students’ multimodal science learning Educ.. Tech. Res. Dev. (IF 5.58) Pub Date : 2024-04-18 Ai-Chu Elisha Ding, Kuo-Ting Tim Huang, Jessica DuBois, Huali Fu
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Advancing understanding of learning experience design: refining and clarifying definitions using an eDelphi study approach Educ.. Tech. Res. Dev. (IF 5.58) Pub Date : 2024-04-15 Andrew Tawfik, Matthew Schmidt, Linda Payne, Rui Huang
We report findings from an eDelphi study that aimed to explore 16 expert panelists’ perspectives regarding the key attributes of learning experience design (LXD) as it relates to the following: design, disciplines, methods, and theory. Findings suggest consensus was reached regarding LXD’s focus on learner-centrism and incorporating human-centered design practices to design learning environments. LXD
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Spotlighting spectatorship: elevating observation-based learning in the design and evaluation of body-scale learning environments Educ.. Tech. Res. Dev. (IF 5.58) Pub Date : 2024-04-15 Leah F. Rosenbaum
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Integrating the engineering design process into the conceive-design-implement-operate model for promoting high school students’ STEM competence Educ.. Tech. Res. Dev. (IF 5.58) Pub Date : 2024-04-15 Feifei Xi, Hongliang Ma, Zhongling Pi, Yuhan Dong, Junmei Sun, Rucheng Jin
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Analysis of a chatbot as a dialogic reading facilitator: its influence on learning interest and learner interactions Educ.. Tech. Res. Dev. (IF 5.58) Pub Date : 2024-04-15 Chen-Chung Liu, Chen Wei Chiu, Chia-Hui Chang, Fang-ying Lo
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Promoting pre-service teachers’ knowledge integration from multiple text sources across domains with instructional prompts Educ.. Tech. Res. Dev. (IF 5.58) Pub Date : 2024-04-10 Inka Sara Hähnlein, Pablo Pirnay-Dummer
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How does gamification bring long-term sustainable effects on children’s learning? Implications from a crossover quasi-experimental study Educ.. Tech. Res. Dev. (IF 5.58) Pub Date : 2024-04-09 Xiuhan Li, Yuqin Yang, Samuel Kai Wah Chu
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Peer technical support in preservice teacher education: A mixed methods social network analysis and phenomenological study to understand relative expertise Educ.. Tech. Res. Dev. (IF 5.58) Pub Date : 2024-04-08 Michael M. Rook, Simon R. Hooper
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Serious games in high-stakes assessment contexts: a systematic literature review into the game design principles for valid game-based performance assessment Educ.. Tech. Res. Dev. (IF 5.58) Pub Date : 2024-04-08 Aranka Bijl, Bernard P. Veldkamp, Saskia Wools, Sebastiaan de Klerk
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Computational thinking for the digital age: a systematic review of tools, pedagogical strategies, and assessment practices Educ.. Tech. Res. Dev. (IF 5.58) Pub Date : 2024-04-05 Toluchuri Shalini Shanker Rao, Kaushal Kumar Bhagat
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Leveraging employment with micro-credentials: policy and practice of the Middle East and North African Universities Educ.. Tech. Res. Dev. (IF 5.58) Pub Date : 2024-04-04 Talal Alasmari, Abdulrahman Alzahrani
The purpose of this study is to explore the current status of micro-credentialing policies and practices in Middle Eastern and North African universities. Using a quantitative approach and a comprehensive questionnaire based on recent work by the Australasian Council on Open, Distance, and e-Learning (as reported by ACODE, Survey of micro-credentialing practice in Australasian universities 2021: An
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Transfer of responsibility from scaffolding to preservice early childhood teachers learning to debug Educ.. Tech. Res. Dev. (IF 5.58) Pub Date : 2024-04-03
Abstract Computer science is often integrated within early childhood education (ECE) through the use of educational robots. This requires adequate preparation of ECE teachers to program and debug, which can be done with scaffolding. In this paper, we use a QUANT + qual mixed method approach incorporating lag sequential analysis, ICAP framework coding, sentiment analysis, and supplementary qualitative
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A classification tool to foster self-regulated learning with generative artificial intelligence by applying self-determination theory: a case of ChatGPT Educ.. Tech. Res. Dev. (IF 5.58) Pub Date : 2024-04-01 Thomas K. F. Chiu
Generative AI such as ChatGPT provides an instant and individualized learning environment, and may have the potential to motivate student self-regulated learning (SRL), more effectively than other non-AI technologies. However, the impact of ChatGPT on student motivation, SRL, and needs satisfaction is unclear. Motivation and the SRL process can be explained using self-determination theory (SDT) and
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Instructional design students’ design judgment development Educ.. Tech. Res. Dev. (IF 5.58) Pub Date : 2024-03-20 Muruvvet Demiral-Uzan, Elizabeth Boling
This qualitative multi-case study explores the exercise and development of the design judgment of eight instructional design (ID) students working on design projects over one semester in graduate programs at four different institutions in the USA. Their design processes were explored through interviews and their design documents using the concepts of design judgment as reported by Nelson and Stolterman
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Unlocking the Everdoor: analyzing the serious game Spiritfarer Educ.. Tech. Res. Dev. (IF 5.58) Pub Date : 2024-03-20 Noah Glaser, Lucas Jensen, Tina Riedy, Maggie Center, Jim Shifflett, Joseph Griffin
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Teachers’ use of data from digital learning platforms for instructional design: a systematic review Educ.. Tech. Res. Dev. (IF 5.58) Pub Date : 2024-03-20
Abstract Data-based decision-making is a well-established field of research in education. In particular, the potential of data use for addressing heterogeneous learning needs is emphasized. With data collected during the learning process of students, teachers gain insight into the performance, strengths, and weaknesses of their students and are potentially able to adjust their teaching accordingly
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A systematic review of educational online peer-review and assessment systems: charting the landscape Educ.. Tech. Res. Dev. (IF 5.58) Pub Date : 2024-03-19 Dmytro Babik, Edward Gehringer, Jennifer Kidd, Kristine Sunday, David Tinapple, Steven Gilbert
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Virtual reality and gamification in education: a systematic review Educ.. Tech. Res. Dev. (IF 5.58) Pub Date : 2024-03-19 Georgios Lampropoulos, Kinshuk
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Effects of robot-based multiple low-stakes assessments on students’ oral presentation performance, collective efficacy, and learning attitude Educ.. Tech. Res. Dev. (IF 5.58) Pub Date : 2024-03-19 Darmawansah Darmawansah, Gwo-Jen Hwang
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A meta-analysis of technology-delivered literacy instruction for elementary students Educ.. Tech. Res. Dev. (IF 5.58) Pub Date : 2024-03-18 Katlynn Dahl-Leonard, Colby Hall, Delanie Peacott
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Effects of a concept mapping-guided virtual laboratory learning approach on students’ science process skills and behavioral patterns Educ.. Tech. Res. Dev. (IF 5.58) Pub Date : 2024-03-18 Kuan-Fu Chen, Gwo-Jen Hwang, Mei-Rong Alice Chen
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Improving part-time instructors’ student failure rate with an educational engagement information system Educ.. Tech. Res. Dev. (IF 5.58) Pub Date : 2024-03-14
Abstract Higher education institutions rely on part-time faculty to teach a large percentage of courses in a range of disciplines. Existing research indicates that instruction by part-time faculty can negatively impact academic outcomes, student retention, and subsequent interest in a field of study. This study investigates if using a motivational information system can help close this performance
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How do Canadian faculty members imagine future teaching and learning modalities? Educ.. Tech. Res. Dev. (IF 5.58) Pub Date : 2024-03-13 George Veletsianos, Nicole Johnson, Shandell Houlden
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Entangled eclecticism: a sociotechnical-pedagogical systems theory approach to learning experience design Educ.. Tech. Res. Dev. (IF 5.58) Pub Date : 2024-03-11
Abstract This paper explores the adoption of an entangled eclecticism perspective in Learning Experience Design (LXD), integrating a sociotechnical-pedagogical systems approach. It emphasizes the significance of considering the sociocultural, technological, and pedagogical dimensions of learning as a cohesive, interconnected ecology to design effective learning experiences. The authors discuss the
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Investigating the design, participation and experience of teaching and learning facilitated by user-generated microgames on an open educational platform Educ.. Tech. Res. Dev. (IF 5.58) Pub Date : 2024-03-04 Imam Fitri Rahmadi, Zsolt Lavicza, Selay Arkün Kocadere, Tony Houghton, Jonathan Michael Spector
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Making for science: a framework for the design of physical materials for science learning Educ.. Tech. Res. Dev. (IF 5.58) Pub Date : 2024-02-27 Cassia Fernandez, Tatiana Hochgreb-Haegele, Adelmo Eloy, Paulo Blikstein
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Sparring with technology: collaborating with coaches, mentors, and academic staff to develop culturally responsive computing education for a youth boxing program Educ.. Tech. Res. Dev. (IF 5.58) Pub Date : 2024-02-23 Michael Lachney, Briana Green, Aman Yadav, Matt Drazin, Madison C. Allen Kuyenga, Andre Harris
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Impact of an instructional guide and examples on the quality of feedback: insights from a randomised controlled study Educ.. Tech. Res. Dev. (IF 5.58) Pub Date : 2024-02-22 George Gyamfi, Barbara E. Hanna, Hassan Khosravi
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Taking adaptive learning in educational settings to the next level: leveraging natural language processing for improved personalization Educ.. Tech. Res. Dev. (IF 5.58) Pub Date : 2024-02-21 Mathias Mejeh, Martin Rehm
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Factors contributing to teachers’ acceptance intention to gamified EFL tools: a scale development study Educ.. Tech. Res. Dev. (IF 5.58) Pub Date : 2024-02-08 Zhanni Luo
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Should We account for classrooms? Analyzing online experimental data with student-level randomization Educ.. Tech. Res. Dev. (IF 5.58) Pub Date : 2024-02-05
Abstract Emergent technologies present platforms for educational researchers to conduct randomized controlled trials (RCTs) and collect rich data to study students’ performance, behavior, learning processes, and outcomes in authentic learning environments. As educational research increasingly uses methods and data collection from such platforms, it is necessary to consider the most appropriate ways
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Trends, tensions, and futures of maker education research: a 2025 vision for STEM+ disciplinary and transdisciplinary spaces for learning through making Educ.. Tech. Res. Dev. (IF 5.58) Pub Date : 2024-02-02 Andri Ioannou, Brian E. Gravel
This special issue aims to sketch the present state of maker learning research, reveal possible tensions, and present future possibilities to articulate principles for learning through design in the era of maker education. The special issue was announced in 2022 in ETR&D, a leading academic journal in educational technology. Of the 50 submissions to the special issue, eighteen (18) were accepted for
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Using eye-tracking in education: review of empirical research and technology Educ.. Tech. Res. Dev. (IF 5.58) Pub Date : 2024-01-24 Fengfeng Ke, Ruohan Liu, Zlatko Sokolikj, Ibrahim Dahlstrom-Hakki, Maya Israel
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How they define design failure? An investigation of design failure in instructional design practice from the practitioners’ perspective Educ.. Tech. Res. Dev. (IF 5.58) Pub Date : 2024-01-18
Abstract In this paper, we report findings from a larger study that investigated design failure, as a phenomenon, in instructional design (ID) practice from the perspective of ID practitioners. Following an interpretive phenomenological study design, we interviewed 17 ID practitioners working in diverse settings, seeking their stories of design failure. Throughout the interviews and the analysis of
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Gamification enhances student intrinsic motivation, perceptions of autonomy and relatedness, but minimal impact on competency: a meta-analysis and systematic review Educ.. Tech. Res. Dev. (IF 5.58) Pub Date : 2024-01-16 Liuyufeng Li, Khe Foon Hew, Jiahui Du
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Automated feedback on discourse moves: teachers’ perceived utility of a professional learning tool Educ.. Tech. Res. Dev. (IF 5.58) Pub Date : 2024-01-09 Jennifer Jacobs, Karla Scornavacco, Charis Clevenger, Abhijit Suresh, Tamara Sumner
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The effects of unplugged programming activities on K-9 students’ computational thinking: meta-analysis Educ.. Tech. Res. Dev. (IF 5.58) Pub Date : 2024-01-08 Yanjun Zhang, Yanping Liang, Xiaohong Tian, Xiao Yu
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Successful and unsuccessful mapping behaviors for learning procedural-type knowledge Educ.. Tech. Res. Dev. (IF 5.58) Pub Date : 2024-01-05
Abstract Mind mapping is a powerful technique that is often used for teaching declarative knowledge, but seldom implemented to record procedural knowledge. The present study focused on the latter. During a 12-week public presentation course, self-developed mind mapping software was utilized as a learning tool and an instrument to collect and analyze user behavior logs while summarizing and revising
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A two-staged SEM: artificial neural network approach for understanding and predicting the factors of students’ satisfaction with emergency remote teaching Educ.. Tech. Res. Dev. (IF 5.58) Pub Date : 2024-01-03 Anupma Sangwan, Anurag Sangwan, Anju Sangwan, Poonam Punia
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The effectiveness of design thinking on K-12 school students’ creativity in a maker curriculum Educ.. Tech. Res. Dev. (IF 5.58) Pub Date : 2023-12-26 Jinbo Tan, Kinshuk, Lei Wu
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Students’ acceptance of and preferences regarding online exams: a systematic literature review Educ.. Tech. Res. Dev. (IF 5.58) Pub Date : 2023-12-22 Arif Cem Topuz, Kinshuk
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Detector-driven classroom interviewing: focusing qualitative researcher time by selecting cases in situ Educ.. Tech. Res. Dev. (IF 5.58) Pub Date : 2023-12-22 Ryan S. Baker, Stephen Hutt, Nigel Bosch, Jaclyn Ocumpaugh, Gautam Biswas, Luc Paquette, J. M. Alexandra Andres, Nidhi Nasiar, Anabil Munshi
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Development and validation of the blended laboratory and e-learning instructional design (BLEND) model for university remote laboratory sessions: responding to the COVID-19 pandemic and planning for the future Educ.. Tech. Res. Dev. (IF 5.58) Pub Date : 2023-12-21 Gyeong-Geon Lee, Hun-Gi Hong
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Online instructors’ pedagogical beliefs and choice of student learning activities Educ.. Tech. Res. Dev. (IF 5.58) Pub Date : 2023-12-18 Fethi A. Inan, Doris U. Bolliger
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Design tensions in developing and using observation and assessment tools in makerspaces Educ.. Tech. Res. Dev. (IF 5.58) Pub Date : 2023-12-07 Vishesh Kumar, Peter Wardrip, Rebecca Millerjohn
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An exploration of factors that predict higher education faculty members’ intentions to utilize emerging technologies Educ.. Tech. Res. Dev. (IF 5.58) Pub Date : 2023-12-06 Laurie O. Campbell, Caitlin Frawley
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Hands-on tasks make learning visible: a learning analytics lens on the development of mechanistic problem-solving expertise in makerspaces Educ.. Tech. Res. Dev. (IF 5.58) Pub Date : 2023-11-28 Richard Lee Davis, Bertrand Schneider, Leah F. Rosenbaum, Paulo Blikstein
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A contextualized assessment of reliability and validity of student-initiated momentary self-reports during lectures Educ.. Tech. Res. Dev. (IF 5.58) Pub Date : 2023-11-29 Pankaj Chavan, Ritayan Mitra, Abhinav Sarkar, Aditya Panwar
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Parents’ epistemic supports during home-based engineering design tasks: opportunities and tensions through the use of technology Educ.. Tech. Res. Dev. (IF 5.58) Pub Date : 2023-11-27 Soo Hyeon Kim, Amber Simpson
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Understanding the educators’ practices in makerspaces for the design of education tools Educ.. Tech. Res. Dev. (IF 5.58) Pub Date : 2023-11-27 Dishita Turakhia, David Ludgin, Stefanie Mueller, Kayla Desportes
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Uncovering maker educators’ heterogenous professional visions of agency within goal setting interactions Educ.. Tech. Res. Dev. (IF 5.58) Pub Date : 2023-11-24 Megan Goeke, David DeLiema
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The effects of reading prompts and of post-reading generative learning tasks on multiple document integration: evidence from concept network analysis Educ.. Tech. Res. Dev. (IF 5.58) Pub Date : 2023-11-21 Ziqian Wei, Yishan Zhang, Roy B. Clariana, Xuqian Chen
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Transforming teachers’ self-narratives about game-based learning Educ.. Tech. Res. Dev. (IF 5.58) Pub Date : 2023-11-13 Beaumie Kim, Reyhaneh Bastani, Diali Gupta
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Exploring online authentic learning environment (OnALE) for inferential statistics: its efficacy and benefits to statistics learners Educ.. Tech. Res. Dev. (IF 5.58) Pub Date : 2023-11-14 Ung Hua Lau, Zaidatun Tasir
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Learning experience design (LXD) professional competencies: an exploratory job announcement analysis Educ.. Tech. Res. Dev. (IF 5.58) Pub Date : 2023-11-13 Xiaoman Wang, Matthew Schmidt, Albert Ritzhaupt, Jie Lu, Rui Tammy Huang, Minyoung Lee
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Conceptual and theoretical frameworks for leveraging makerspaces to encourage and retain underrepresented populations in STEM through learning by design Educ.. Tech. Res. Dev. (IF 5.58) Pub Date : 2023-11-13 Lynn Nichols, Rachel Gorsky, Kimberly Corum
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Design principles to develop digital innovation skills: a design-based research approach Educ.. Tech. Res. Dev. (IF 5.58) Pub Date : 2023-11-10 Carolien van den Berg, Vivienne Bozalek